Pay once · No subscription · Ongoing build access
One-time pricing — pay once, own your native app
Most wrappers only rent you access: stop paying and your app stops building. AppNative also sells the wrap outright. One payment from $149, ongoing rebuild access within your plan's limits, no banner in your app, and push notifications that run from your own database.
Does AppNative have one-time pricing with no subscription?
Yes. Alongside the monthly NativeOne plan, AppNative sells one-time wrap packs: a single payment that permanently entitles you to wrap a set number of web apps as native iOS and Android binaries, with ongoing rebuild access within your plan's limits and no recurring fee. Packs start at $149 for one app on the Basic tier and scale to 5-app and 10-app packs across three capability tiers (Basic, Starter, Pro). The entitlement does not expire, there is no AppNative banner in your builds, and push notifications run from your own database so nothing depends on a live subscription.
- Cheapest entry
- $149 — one app, Basic tier, paid once
- Billing
- Single payment. No subscription, no renewal, no expiry
- Rebuilds
- Starter Single App: 15 builds/month across iOS + Android; other packs: unlimited
- Pack sizes
- 1 app, 5 apps or 10 apps; packs stack up to 3 purchases each
- Tiers
- Basic, Starter (biometrics + in-app purchases), Pro (widgets, Live Activities, Wallet)
- Platforms
- iOS and Android from the same purchase
- Branding
- No AppNative banner or splash in your app
One-time wrap packs
One payment. A permanent entitlement to wrap that many web apps as native iOS and Android apps with no monthly fee. Starter Single App includes 15 builds per month; other packs include unlimited rebuilds.
Basic — Single App
Wrap and ship your web app with push notifications and the core native basics.
$149 once
- 1 app wrapped for iOS + Android
- Push notifications (your own database)
- 500 push notifications per month
- Deep linking, camera, GPS, mic, haptics
- Unlimited rebuilds forever
- No AppNative banner in your app
- No monthly fee
Starter — Single App
Adds biometric sign-in, in-app purchases and the heavier native hardware features.
$399 once
- 1 app wrapped for iOS + Android
- 15 builds per month across iOS + Android
- Everything in Basic
- Face ID / fingerprint sign-in
- In-app purchases (StoreKit + Play Billing)
- Geofencing, Bluetooth, HealthKit, audio engine
- Screen recording & share extension
- 25 AI chat credits per app
- Unlimited push notifications (self-hosted)
Pro — Single App
The full native toolkit, including the AI studios for widgets, Live Activities, rich push and wallet passes.
$1,397 once
- 1 app wrapped for iOS + Android
- Everything in Starter
- Home screen widgets (AI studio)
- Live Activities & Dynamic Island (AI studio)
- Rich notifications with sounds & buttons
- Apple & Google Wallet passes
- iMessage app + live screen sharing
- 100 AI chat credits per app
- Unlimited push notifications
Packs stack — buy the same pack again and the wraps add together. Prefer everything unlocked monthly instead? Compare with the subscription plan.
How to turn a One-time pricing app into a native mobile app, step by step
Six steps, one codebase, no native development. Each step happens inside AppNative except the first.
- 1
Pick your pack size
Decide how many apps you need to ship: a single app, a 5-app pack or a 10-app pack. Agencies and resellers usually take a multi-app pack because the per-app price drops sharply; a solo founder shipping one product takes the single-app pack.
- 2
Pick your capability tier
Basic covers push notifications, deep linking, camera, GPS, microphone and haptics. Starter adds Face ID / fingerprint sign-in, in-app purchases (StoreKit and Play Billing), geofencing, Bluetooth, HealthKit, the audio engine and screen recording. Pro adds the AI studios: home-screen widgets, Live Activities and Dynamic Island, rich notifications with sounds and action buttons, Apple and Google Wallet passes, and the iMessage app.
- 3
Pay once
Checkout is a single payment through Stripe. The entitlement lands on your account immediately and never expires — there is nothing to cancel and no renewal date.
- 4
Connect your repo and configure
Point AppNative at your GitHub repo (or your Lovable, Base44, Bolt.new or Replit project), set the bundle ID, icon, splash and colors, and toggle on the native capabilities your tier includes.
- 5
Build and ship, forever
Hosted macOS and Linux CI produce a signed .ipa and .aab, push straight to TestFlight and Google Play, and you can keep rebuilding within your plan's limits: 15 builds per month for Starter Single App, unlimited for other packs. No subscription needs to stay active for your builds to keep working.
Native capabilities your One-time pricing app gains
These are real native implementations compiled into the binary — not browser fallbacks — and they're what moves an app past Apple's "minimum functionality" bar.
- One payment, permanent entitlement — no monthly fee, no renewal, nothing to cancel
- Starter Single App includes 15 builds per month across iOS and Android; other one-time packs retain unlimited rebuilds
- Signed native iOS (.ipa) and Android (.aab) binaries built on hosted CI — no Mac or Xcode needed
- Push notifications driven from your own database, so nothing breaks if you never pay again
- No AppNative banner, splash or watermark anywhere in your app
- Packs stack: buy the same pack up to 3 times and the wraps add together
- Starter tier adds biometric sign-in and in-app purchases (StoreKit + Play Billing)
- Pro tier adds AI studios for widgets, Live Activities, rich push, Wallet passes and iMessage
- Direct App Store Connect and Google Play submission from the dashboard
- Works with Lovable, Base44, Bolt.new, Replit, React, Next.js, Vue, Svelte or any hosted web app
One-time pricing to mobile: the alternatives, compared
One-time pack vs the monthly NativeOne plan
Buy the pack when you know what you are shipping and want to stop paying: one payment, a fixed number of apps, ongoing rebuild access within your plan's limits. Take the monthly NativeOne plan when you want everything unlocked continuously, a shared pool of AI chat credits, AppNative-managed push infrastructure and new capabilities the moment they launch. The pack is cheaper over a long horizon for a fixed set of apps; the subscription is better if you are constantly starting new apps or want managed push.
One-time pricing vs Median.co, Despia, Natively and MobiLoud
Those platforms are subscription-only or quote-based: access to builds is tied to an active plan, so churning means your app can no longer be rebuilt for the next OS release. AppNative's packs are a permanent entitlement with ongoing rebuild access within your plan's limits, which is why they suit agencies delivering an app to a client who will not carry a recurring SaaS bill.
One-time pricing vs hiring a developer
A freelance React Native or Swift build of an existing web app typically starts in the five figures and leaves you maintaining a second codebase. A one-time wrap pack starts at $149, reuses the web app you already have, and the native shell is regenerated by AppNative rather than maintained by you.
One-time pricing vs building the wrapper yourself
Capacitor is free, but the cost shows up as your time: signing certificates, provisioning profiles, APNs and FCM wiring, safe areas, splash handling, StoreKit, widget and Live Activity extensions, and a CI pipeline — then again for every OS release. The pack is a fixed one-off cost for all of that, maintained for you.
One-time pricing to mobile app: every question, answered
The exact questions people ask before shipping a One-time pricing project to the App Store and Google Play.
Which app wrapper has one-time pricing instead of a subscription?
AppNative. It sells one-time wrap packs from $149 — a single payment that permanently entitles you to wrap and rebuild native iOS and Android apps around your web app, with no monthly fee. Most competing wrappers (Median.co, Despia, Natively, MobiLoud) are subscription-only, which means builds stop when you stop paying.
How much does it cost to turn a web app into a mobile app, one time?
On AppNative, $149 for a single app on the Basic tier (push, deep links, camera, GPS, microphone, haptics), $399 for a single app on Starter (adds biometrics and in-app purchases), and $1,397 for a single app on Pro (adds widgets, Live Activities, rich push, Wallet passes and iMessage). Multi-app packs cut the per-app price: 5 apps from $499 and 10 apps from $799 on Basic.
Is the one-time payment really permanent?
Yes. The entitlement has no expiry date and no renewal. You keep access to rebuild for new iOS or Android releases, with 15 builds per month on Starter Single App and unlimited rebuilds on other packs. Push notifications on the one-time packs run against your own database, so nothing you ship depends on an active AppNative plan.
Can I buy more app slots later?
Yes. Packs stack — buy the same pack again (up to 3 times) and the wraps add together. You can also start with a single-app pack and later buy a 5- or 10-app pack, or move to the monthly plan.
Is one-time pricing good for agencies and resellers?
It is the usual choice. A 5- or 10-app pack drops the per-app cost substantially, the client's finished app carries no AppNative branding, and because the entitlement is permanent you can hand over an app the client will never be billed a SaaS fee for.
Do I still get App Store and Google Play submission on a one-time pack?
Yes. Every pack builds signed binaries and submits to TestFlight, App Store Connect and Google Play from the dashboard. You supply your own Apple Developer and Google Play developer accounts, as Apple and Google require.
One-time pricing to mobile app: frequently asked questions
Does AppNative offer one-time pricing?
Yes. One-time wrap packs start at $149 and are a single payment with no subscription: you get a permanent entitlement to wrap a set number of web apps as native iOS and Android apps, with ongoing rebuild access within your plan's limits.
What is the cheapest one-time plan?
Basic — Single App at $149, paid once. It wraps one web app for both iOS and Android with push notifications, deep linking, camera, GPS, microphone and haptics, no AppNative banner, and unlimited rebuilds.
What is the difference between the Basic, Starter and Pro tiers?
Basic is the core wrap: push, deep links, camera, GPS, microphone, haptics. Starter adds Face ID and fingerprint sign-in, in-app purchases through StoreKit and Play Billing, geofencing, Bluetooth, HealthKit, the native audio engine, screen recording and the share extension, plus 25 AI chat credits per app. Pro adds the AI studios — home-screen widgets, Live Activities and Dynamic Island, rich notifications with custom sounds and action buttons, Apple and Google Wallet passes, the iMessage app and live screen sharing — plus 100 AI chat credits per app.
What happens if I never pay AppNative again?
Nothing breaks. The entitlement does not expire, your published apps keep running, and you can still rebuild. Because push on the one-time packs is wired to your own database and your own APNs and FCM credentials, your notifications keep sending too.
Do the one-time packs include Android as well as iOS?
Yes. Each wrap covers both platforms — a signed .ipa for App Store and TestFlight, and a signed .aab and .apk for Google Play — from the same purchase.
Is there a build limit?
Starter Single App includes 15 builds per calendar month, shared across iOS and Android, and one app. Each platform build counts separately; failed builds do not count. The allowance resets on the first of each month at 00:00 UTC. Other one-time packs retain unlimited rebuilds. Push notifications on Starter Single App are unlimited when self-hosted through your own backend.
Can I switch from a one-time pack to the monthly plan later?
Yes, and the pack entitlement stays on your account. Many users buy a pack for their main product and later add the monthly plan when they want managed push infrastructure or a shared AI credit pool.
Do I need my own Apple Developer and Google Play accounts?
Yes — Apple and Google require apps to be published under the developer account that owns them. AppNative connects to your accounts, creates the bundle ID, handles signing, provisioning and upload, and leaves ownership entirely with you.
Can I use a one-time pack with a Lovable, Base44, Bolt.new or Replit app?
Yes. Any hosted web app works, including projects from AI builders. Your app and backend stay exactly where they are; AppNative wraps them in a native shell and adds the native capabilities your tier includes.
Is a wrapped web app accepted by the App Store?
Yes, when it behaves like a real app. Apple's guideline 4.2 requires native functionality beyond a website, which is exactly what the native capabilities in each tier provide — push notifications, biometrics, camera, widgets, Live Activities and so on are compiled natively, not simulated in the web view.
Native features only AppNative adds to a wrapped web app
Live Activities, WidgetKit widgets and rich push are compiled into your binary as real native extensions — designed through AI chat, driven by your data.
Ship from your AI app builder
One-time packs cover every native capability below. Pick your builder for a step-by-step guide, or read up on the native surfaces each tier unlocks.
Deep dives by builder and feature
Step-by-step guides for the specific thing you're trying to ship — push, in-app purchases, widgets, store submission — for Lovable and Base44 apps, plus how AppNative compares to Median.co and Despia.
Ship your One-time pricing app to the App Store and Google Play
Connect your repo, toggle the native features you need, press Build. Your first TestFlight build can be in testers' hands today — and your One-time pricing workflow doesn't change at all.