NativeOne · Unlimited native apps

NativeOne: one membership, unlimited native apps

NativeOne is AppNative's all-in-one membership. Unlimited native apps, unlimited iOS and Android builds, every native capability we ship (home-screen widgets, Live Activities, in-app purchases, rich push, Wallet passes, Face ID and the rest), the SwiftUI App Builder, every AI native studio, and 1,000 AI credits every month. $247/month, or $197 for your first month at launch pricing.

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iOS + TestFlight Android + Google Play

What is NativeOne and what's included?

NativeOne is AppNative's single premium membership, built for people shipping more than one app. It includes unlimited native apps (no per-app fee and no app cap), unlimited iOS and Android builds, and every native capability the platform offers rather than a tier-limited subset: push notifications and rich push with images, action buttons and custom sounds, in-app purchases and subscriptions via StoreKit 2 and Google Play Billing, Face ID and Touch ID, camera, microphone, location, geofencing, Bluetooth, HealthKit and the native audio engine, offline mode, deep links and Universal Links, WidgetKit home-screen widgets, iOS Live Activities and Dynamic Island, Apple and Google Wallet passes, iMessage extensions and live screen sharing. It also unlocks the SwiftUI App Builder (for generating true native apps from a prompt, not just wrapping a web app), every AI design studio (widgets, Live Activities, rich push, paywalls, Wallet passes), and 1,000 AI credits a month from a shared pool across all your apps. It's $247/month, with launch pricing of $197 for the first month. Apple's $99/year Developer Program and Google Play's one-time $25 fee are separate, and your apps are published under your own accounts.

Price
$247/month ($197 for the first month at launch pricing)
Apps included
Unlimited, no per-app fee
Builds
Unlimited iOS and Android builds
AI credits
1,000 every month, shared across all your apps
Native capabilities
All of them, including widgets, Live Activities, IAP and Wallet
SwiftUI App Builder
Included, for generating native apps from a prompt
Store accounts
Yours, so listings, reviews and revenue stay in your name

How to turn a NativeOne app into a native mobile app, step by step

Six steps, one codebase, no native development. Each step happens inside AppNative except the first.

  1. 1

    Join NativeOne

    Start the membership from the pricing page. Launch pricing charges $197 for your first month and $247/month after that, and you can cancel from the billing portal at any time.

  2. 2

    Bring your first app

    Connect your GitHub repo and live URL. AppNative detects your framework, routes and theme colors and pre-fills the wizard. Works with Lovable, Base44, Bolt.new, Replit, React, Next.js, Vue and any other web app.

  3. 3

    Turn on every capability you want

    Because NativeOne includes all of them, there's no tier to upgrade mid-project: toggle push, in-app purchases, Face ID, offline, widgets, Live Activities or Wallet passes as the product needs them.

  4. 4

    Design the native extensions with AI

    Use the AI studios to design home-screen widgets, Live Activities and Dynamic Island layouts, rich push layouts and your paywall by describing what you want. The generated Swift is compiled into your build, and each conversation draws from your monthly credit pool.

  5. 5

    Build and ship as many times as you like

    Unlimited builds means you can iterate without counting. Add signing credentials once per developer account, then compile and upload to TestFlight and Google Play from the dashboard.

  6. 6

    Add your next app at no extra cost

    This is the point of the membership: app two, five and twelve cost nothing more. Keep them organized with folders and reuse your saved Apple and Android signing setups.

  7. 7

    Or generate a native app from scratch

    Use the SwiftUI App Builder when you want a genuinely native app rather than a wrapped web app: describe it, review the generated SwiftUI, and build and ship it through the same pipeline.

Native capabilities your NativeOne app gains

These are real native implementations compiled into the binary — not browser fallbacks — and they're what moves an app past Apple's "minimum functionality" bar.

  • Unlimited native apps and unlimited iOS and Android builds
  • 1,000 AI credits every month, shared across every app on your account
  • SwiftUI App Builder for generating true native apps from a prompt
  • Push notifications (APNs + FCM) plus rich push with images, action buttons and custom sounds
  • In-app purchases and subscriptions via StoreKit 2 and Google Play Billing, with a native paywall
  • WidgetKit home-screen widgets, designed through AI chat and fed by your data
  • iOS Live Activities and Dynamic Island
  • Apple Wallet and Google Wallet passes
  • Face ID / Touch ID app lock and biometric re-authentication
  • Camera, photo library, microphone, location, geofencing, Bluetooth, HealthKit and native audio
  • Offline mode, deep links and Universal Links
  • iMessage app extension and live screen sharing
  • Automated TestFlight and Google Play upload under your own developer accounts
  • NativeOne member badge

NativeOne to mobile: the alternatives, compared

NativeOne vs a one-time pay-once wrap pack

Pay-once packs are a permanent entitlement for a fixed number of apps at a fixed capability tier, with ongoing rebuild access and no monthly fee (Starter Single App includes 15 builds per month; other packs have unlimited rebuilds), which is ideal if you have a known number of apps and don't want a subscription. NativeOne is the opposite trade: a monthly fee, but no app cap, no tier ceiling, monthly AI credits and the SwiftUI App Builder included. If you're shipping continuously or don't know how many apps you'll build, the membership wins; if you have exactly one or two apps and want to stop paying, buy the pack.

NativeOne vs per-app wrapper subscriptions

Most wrapper services price per app per month, so a five-app portfolio costs five times as much and capabilities like widgets or Live Activities sit behind higher tiers or aren't offered at all. NativeOne is one flat price for unlimited apps with every capability unlocked, which is why agencies and serial founders end up on it.

NativeOne vs hiring native developers

A single freelance React Native or Swift build is typically five figures and months of work, and every app after that costs again. NativeOne is a monthly membership where app two onwards is free, your web app stays the single codebase, and the native extensions are generated by AI studios rather than written by hand.

NativeOne vs our fully managed service

NativeOne is self-serve: you drive the wizard and press Build. Our fully managed done-for-you service is for when you'd rather not touch it at all, and we handle signing, capabilities, store listings, submission and App Review for you. Many customers do a managed build first and then run everything themselves on NativeOne.

NativeOne to mobile app: every question, answered

The exact questions people ask before shipping a NativeOne project to the App Store and Google Play.

How much does NativeOne cost?

$247/month, with launch pricing of $197 for your first month. Apple's $99/year Developer Program fee and Google Play's one-time $25 registration fee are paid directly to them, and your existing web hosting costs don't change.

Does NativeOne really include unlimited apps?

Yes. There's no app cap and no per-app fee, so a portfolio of ten apps costs the same as one. Builds are unlimited too, so you can iterate and rebuild as much as you want.

What are the 1,000 monthly AI credits for?

They power the AI studios: designing home-screen widgets, Live Activities and Dynamic Island layouts, rich push layouts, paywalls and Wallet passes through chat, plus the SwiftUI App Builder and the in-app assistants. Credits come from one shared pool across all your apps and refresh every month.

Is every native capability really included, with no upgrade tier?

Yes. Widgets, Live Activities, in-app purchases, rich push, Wallet passes, Face ID, HealthKit, geofencing, screen sharing, iMessage and the rest are all unlocked, so you never hit a paywall partway through building a feature.

Who is NativeOne for?

Anyone shipping more than one app: agencies and freelancers building for clients, serial founders, studios, and teams that want widgets and Live Activities without tier shopping. If you have exactly one app and want no recurring cost, a one-time pay-once pack is the better fit.

What is the SwiftUI App Builder included with NativeOne?

It generates genuinely native SwiftUI apps from a prompt, rather than wrapping an existing web app. You describe the app, review and edit the generated code, then build and ship it to TestFlight through the same pipeline as a wrapped app.

Can I cancel NativeOne, and what happens to my apps?

You can cancel any time from the billing portal. Your published apps stay published because they live in your own Apple and Google accounts; you just lose access to new builds and the AI studios while the membership is inactive.

Can I use NativeOne for client work?

Yes. Unlimited apps makes it the usual choice for agencies. If you want to resell AppNative under your own brand and domain with your own client pricing, look at the white-label reseller program instead, which adds branding, a custom domain and Stripe Connect billing.

Does NativeOne work with Lovable, Base44, Bolt.new and Replit apps?

Yes, and those builders are exactly what it was designed around. Connect the GitHub repo they sync to, and your backend (Supabase, Base44 entities, a Replit deployment) is untouched.

Are my apps published under AppNative's developer account?

No. They're published under your own Apple Developer and Google Play accounts, so the listings, reviews, ratings and revenue are yours, and there's no AppNative banner in your app.

Web app to mobile app: key terms defined

Native app wrapper
A native app wrapper is a compiled iOS or Android application that renders your existing web app inside a native web view (WKWebView on iOS, WebView on Android) while exposing real device capabilities — push notifications, biometrics, camera, in-app purchases — to that web code through a JavaScript bridge.
Hybrid app
A hybrid app ships web technologies (HTML, CSS, JavaScript) inside a native binary that can be distributed through the App Store and Google Play. It differs from a progressive web app, which is installed from the browser and cannot be listed in either store.
App Store guideline 4.2 (minimum functionality)
Apple's rule that an app must do more than repackage a website. Apps that add native capability — push notifications, biometric login, camera use, offline support, widgets, in-app purchases — satisfy it; a bare website in a shell does not.
Bundle ID / package name
The permanent reverse-domain identifier for your app (for example com.yourcompany.yourapp). It's registered once with Apple and Google and can never be changed for a published app, so it must be decided before your first submission.
Code signing and provisioning profile
Apple requires every binary to be signed with a distribution certificate and matched to a provisioning profile tied to your bundle ID and team. Android requires an upload keystore. Without them a build cannot be installed or submitted.
TestFlight
Apple's beta distribution service. Uploading a signed build to TestFlight lets up to 100 internal testers install the app immediately, before public App Store review — the fastest way to see your wrapped app on a real device.
Over-the-air update
Because a wrapper renders your live web app, deploying your web app updates the mobile experience instantly with no store review. A new native build is only required when something inside the binary changes: icon, splash screen, bundle ID or a native capability.
StoreKit and Google Play Billing
The in-app purchase systems Apple and Google require for selling digital goods inside an app. Stripe stays valid on the web, so most apps run both and grant the same entitlement from either payment source.

NativeOne to mobile app: frequently asked questions

What is NativeOne?

NativeOne is AppNative's all-in-one membership: unlimited native apps, unlimited iOS and Android builds, every native capability (widgets, Live Activities, in-app purchases, rich push, Wallet passes, biometrics and more), the SwiftUI App Builder and 1,000 AI credits a month, for $247/month.

How much is the NativeOne plan?

$247 per month, with launch pricing of $197 for the first month. Apple's $99/year and Google Play's one-time $25 developer fees are separate.

Is there a subscription that allows unlimited mobile app builds?

Yes. NativeOne includes unlimited apps and unlimited iOS and Android builds on one flat monthly price, instead of charging per app like most wrapper services.

Which plan includes home-screen widgets and Live Activities?

NativeOne includes every capability, so WidgetKit widgets and iOS Live Activities with Dynamic Island are unlocked, along with the AI studios that design them for you. The one-time Pro wrap packs also include them.

Is NativeOne better than paying once for a wrap pack?

It depends on volume. NativeOne suits continuous shipping and unknown app counts because there's no cap and the AI credits refresh monthly. A one-time pack suits a fixed number of apps with no ongoing cost, with 15 builds per month on Starter Single App and unlimited rebuilds on other packs.

Do I need a Mac or Xcode for NativeOne?

No. iOS builds are compiled, signed and uploaded on hosted macOS CI, so you can ship from Windows, Linux or a Chromebook.

Can NativeOne publish to both the App Store and Google Play?

Yes. Both platforms are included with automated upload to TestFlight and Google Play, under your own developer accounts.

Native features only AppNative adds to a wrapped web app

Live Activities, WidgetKit widgets and rich push are compiled into your binary as real native extensions — designed through AI chat, driven by your data.

Ship from your AI app builder

Deciding how to ship a specific builder's app on NativeOne? These guides cover Lovable, Base44, Bolt.new and Replit.

Deep dives by builder and feature

Step-by-step guides for the specific thing you're trying to ship — push, in-app purchases, widgets, store submission — for Lovable and Base44 apps, plus how AppNative compares to Median.co and Despia.

Ship your NativeOne app to the App Store and Google Play

Connect your repo, toggle the native features you need, press Build. Your first TestFlight build can be in testers' hands today — and your NativeOne workflow doesn't change at all.

Read the docs